The CEO of Wicked Company ([personal profile] wicked_ceo) wrote2017-03-28 01:03 am

Perks


Player Perks
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So you're trapped on an island in the middle of nowhere with who knows what kind of criminals from all over the multiverse, no one to protect you from the metaphorical 'wolves', and some shadowy @#$%# wants you go to and do her bidding. Sounds like a pretty awful situation, right?

Well, thankfully, there are perks. Nothing so grand as a way home or even a day pass to visit, but your stay on the Island can certain be improved if you're willing to put some effort in.

Job Perks



The easiest way to get something out of this place is through doing the monthly missions, posted in the log community on the first of the month. In order to get the perks for your work, you need to have completed at least 20 tags within a mission log, or 10 tags completed with a 500+ word 'wrap up' tag, detailing how the job was completed, in time for AC for the month. You're welcome to complete your missions at your leisure for CR/RP purposes, but this is all that's required for the perk to register for the month.

The perks come in levels from 0 to 14, easily read by the color of a character's wrist/arm band. Though all characters can go anywhere they like, only a character with a perk level equivalent to the location in question can actually gain use of the facility.

For example:


code bases by tricklet